Reported covered position: Staff Associate, House Foreign Affairs Subcommittee on Terrorism, Nonproliferation, and Trade; Senior Legislative Assistant for Rep. Pat Meehan
How to read the money
Income and expense are whole-filing amounts associated with this lobbyist, not personal compensation or an allocated share.
No topic inference: each bill number appears in source LDA issue text assigned to this lobbyist.
Immersive Technology for the American Workforce Act of 2023
Client: XR ASSOCIATION · Firm: XR ASSOCIATION
Issues related to virtual, augmented, and mixed reality technologies, including issues related to research and development funding for immersive technologies; issues related to U.S. competitiveness in XR; issues related to federal government use of digital twin technology; inclusion of XR technology in various appropriations bills; and H.R. 3211, the Immersive Technology for the American Workforce Act, which would provide grants to use immersive technology for workforce training.
Immersive Technology for the American Workforce Act of 2023
Client: XR ASSOCIATION · Firm: XR ASSOCIATION
Specific issues are shown only where the LDA source assigned them to this lobbyist. Targets apply to the associated filing.
XR ASSOCIATION via XR ASSOCIATION
2024 · second_quarter · Q2
Issues related to virtual, augmented, and mixed reality technologies, including issues related to research and development funding for immersive technologies; issues related to U.S. competitiveness in XR; issues related to federal government use of digital twin technology; inclusion of XR technology in various appropriations bills; and H.R. 3211, the Immersive Technology for the American Workforce Act, which would provide grants to use immersive technology for workforce training.
Filing targets: HOUSE OF REPRESENTATIVES, SENATE
Source: Senate LDA
Issues related to virtual, augmented, and mixed reality technologies, including issues related to research and development funding for immersive technologies; issues related to U.S. competitiveness in XR; issues related to federal government use of digital twin technology; inclusion of XR technology in various appropriations bills; and H.R. 3211, the Immersive Technology for the American Workforce Act, which would provide grants to use immersive technology for workforce training.
Immersive Technology for the American Workforce Act of 2023
Client: XR ASSOCIATION · Firm: XR ASSOCIATION
Issues related to virtual, augmented, and mixed reality (XR) technologies, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; H.R. 3211, the Immersive Technology for the American Workforce Act, which would provide grants to use immersive technology for workforce training; issues related to using XR for workforce development in the agricultural sector; issues related to U.S. competitiveness in XR technology.
Immersive Technology for the American Workforce Act of 2023
Client: XR ASSOCIATION · Firm: XR ASSOCIATION
Issues related to virtual, augmented, and mixed reality (XR) technologies, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; H.R. 3211, the Immersive Technology for the American Workforce Act, which would provide grants to use immersive technology for workforce training; issues related to using XR for workforce development in the agricultural sector.
Immersive Technology for the American Workforce Act of 2023
Client: XR ASSOCIATION · Firm: XR ASSOCIATION
Issues related to virtual, augmented, and mixed reality (XR) technologies, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; H.R. 3211, the Immersive Technology for the American Workforce Act, which would provide grants to use immersive technology for workforce training; issues related to using XR for workforce development in the agricultural sector; issues related to U.S. competitiveness in XR technology; issues related to use of XR for law enforcement and public safety training.
Issues related to virtual, augmented, and mixed reality (XR) technologies; H.R. 4346 - CHIPS and Science Act of 2022, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills.
Issues related to virtual, augmented, and mixed reality (XR) technologies; H.R. 4346 - CHIPS and Science Act of 2022, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; inclusion of immersive technologies in the National Defense Authorization Act for Fiscal Year 2023; H.Res.1399 - Expressing support for the designation of the month of November 2022 as "National XR Month".
Issues related to virtual, augmented, and mixed reality (XR) technologies; H.R. 4346 - CHIPS and Science Act of 2022, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; inclusion of immersive technologies in the National Defense Authorization Act for Fiscal Year 2023; H.Res.1399 - Expressing support for the designation of the month of November 2022 as "National XR Month"; H.R.9674 - Immersive Technology for the American Workforce Act of 2022
United States Innovation and Competition Act of 2021
Client: XR ASSOCIATION · Firm: XR ASSOCIATION
Issues related to virtual, augmented, and mixed reality (XR) technologies; S. 1260 - U.S. Innovation and Competition Act; H.R. 4521 America COMPETES Act of 2022; inclusion of XR technology in various appropriations bills; inclusion of immersive technologies in the National Defense Authorization Act for Fiscal Year 2023
Immersive Technology for the American Workforce Act of 2022
Client: XR ASSOCIATION · Firm: XR ASSOCIATION
Issues related to virtual, augmented, and mixed reality (XR) technologies; H.R. 4346 - CHIPS and Science Act of 2022, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; inclusion of immersive technologies in the National Defense Authorization Act for Fiscal Year 2023; H.Res.1399 - Expressing support for the designation of the month of November 2022 as "National XR Month"; H.R.9674 - Immersive Technology for the American Workforce Act of 2022
Expressing support for the designation of the month of November 2022 as "National XR Month".
Client: XR ASSOCIATION · Firm: XR ASSOCIATION
Issues related to virtual, augmented, and mixed reality (XR) technologies; H.R. 4346 - CHIPS and Science Act of 2022, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; inclusion of immersive technologies in the National Defense Authorization Act for Fiscal Year 2023; H.Res.1399 - Expressing support for the designation of the month of November 2022 as "National XR Month".
Expressing support for the designation of the month of November 2022 as "National XR Month".
Client: XR ASSOCIATION · Firm: XR ASSOCIATION
Issues related to virtual, augmented, and mixed reality (XR) technologies; H.R. 4346 - CHIPS and Science Act of 2022, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; inclusion of immersive technologies in the National Defense Authorization Act for Fiscal Year 2023; H.Res.1399 - Expressing support for the designation of the month of November 2022 as "National XR Month"; H.R.9674 - Immersive Technology for the American Workforce Act of 2022
United States Innovation and Competition Act of 2021
Client: XR ASSOCIATION · Firm: XR ASSOCIATION
Issues related to virtual, augmented, and mixed reality (XR) technologies; S. 1260 - U.S. Innovation and Competition Act; H.R. 4521 America COMPETES Act of 2022; inclusion of XR technology in various appropriations bills; inclusion of immersive technologies in the National Defense Authorization Act for Fiscal Year 2023
2024 · first_quarter · Q1
Issues related to virtual, augmented, and mixed reality technologies, including issues related to research and development funding for immersive technologies; issues related to U.S. competitiveness in XR; issues related to federal government use of digital twin technology; inclusion of XR technology in various appropriations bills; and H.R. 3211, the Immersive Technology for the American Workforce Act, which would provide grants to use immersive technology for workforce training.
Filing targets: HOUSE OF REPRESENTATIVES, SENATE
XR ASSOCIATION via XR ASSOCIATION
2023 · fourth_quarter · Q4
Issues related to virtual, augmented, and mixed reality (XR) technologies, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; H.R. 3211, the Immersive Technology for the American Workforce Act, which would provide grants to use immersive technology for workforce training; issues related to using XR for workforce development in the agricultural sector; issues related to U.S. competitiveness in XR technology; issues related to use of XR for law enforcement and public safety training.
Filing targets: HOUSE OF REPRESENTATIVES, SENATE
XR ASSOCIATION via XR ASSOCIATION
2023 · third_quarter · Q3
Issues related to virtual, augmented, and mixed reality (XR) technologies, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; H.R. 3211, the Immersive Technology for the American Workforce Act, which would provide grants to use immersive technology for workforce training; issues related to using XR for workforce development in the agricultural sector; issues related to U.S. competitiveness in XR technology.
Filing targets: HOUSE OF REPRESENTATIVES, SENATE
XR ASSOCIATION via XR ASSOCIATION
2023 · second_quarter · Q2
Issues related to virtual, augmented, and mixed reality (XR) technologies, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; H.R. 3211, the Immersive Technology for the American Workforce Act, which would provide grants to use immersive technology for workforce training; issues related to using XR for workforce development in the agricultural sector.
Filing targets: HOUSE OF REPRESENTATIVES, SENATE
XR ASSOCIATION via XR ASSOCIATION
2023 · first_quarter · Q1
Issues related to virtual, augmented, and mixed reality (XR) technologies; H.R. 4346 - CHIPS and Science Act of 2022, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills.
Filing targets: HOUSE OF REPRESENTATIVES, SENATE
XR ASSOCIATION via XR ASSOCIATION
2022 · fourth_quarter · Q4
Issues related to virtual, augmented, and mixed reality (XR) technologies; H.R. 4346 - CHIPS and Science Act of 2022, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; inclusion of immersive technologies in the National Defense Authorization Act for Fiscal Year 2023; H.Res.1399 - Expressing support for the designation of the month of November 2022 as "National XR Month"; H.R.9674 - Immersive Technology for the American Workforce Act of 2022
Filing targets: HOUSE OF REPRESENTATIVES, SENATE
XR ASSOCIATION via XR ASSOCIATION
2022 · third_quarter · Q3
Issues related to virtual, augmented, and mixed reality (XR) technologies; H.R. 4346 - CHIPS and Science Act of 2022, including issues related to research and development funding for immersive technologies; inclusion of XR technology in various appropriations bills; inclusion of immersive technologies in the National Defense Authorization Act for Fiscal Year 2023; H.Res.1399 - Expressing support for the designation of the month of November 2022 as "National XR Month".
Filing targets: HOUSE OF REPRESENTATIVES, SENATE
XR ASSOCIATION via XR ASSOCIATION
2022 · second_quarter · Q2
Issues related to virtual, augmented, and mixed reality (XR) technologies; S. 1260 - U.S. Innovation and Competition Act; H.R. 4521 America COMPETES Act of 2022; inclusion of XR technology in various appropriations bills; inclusion of immersive technologies in the National Defense Authorization Act for Fiscal Year 2023
Filing targets: HOUSE OF REPRESENTATIVES, SENATE